// Tracks & ideas · Nov 23, 2026 · AWS Loft · 9:30 AM – 8:30 PM
Pick one of three tracks and build a working, visual, multi-agent experience: characters that think, act, move and decide on screen. Here's everything you need to choose, plus 36 ideas to steal.
Pick a track and roll. Click any card to lock it, then roll again to remix the rest. Treat the result as a starting point, not a spec.
Tick what your project does. All five requirements apply to every track. Boosters raise your score.
These are the traps that turn a multiplayer-agent project into "just another chatbot."
Suggestions only. Use any stack you like. Also check what our sponsors offer.
Three.js, Babylon.js, Unity, Unreal, Godot, Phaser. Blender or ready-made asset packs for characters.
Any LLM API with structured outputs or tool calls, plus a loop: observe → think → decide → act → log.
Reflection summaries, vector memory, relationship scores, RL (Gymnasium, ML-Agents) or fine-tuning.
Text-to-speech with a distinct voice per agent, speech-to-text for humans, generated music and SFX.
WebSockets, Colyseus, Photon, Nakama, or any game server that lets agents join as players.
Screen capture, Unity Recorder, Blender renders, ffmpeg for stitching your 1–3 minute short.
Build it on Monday, November 23, 2026 at the AWS Loft (9:30 AM – 8:30 PM), solo or in a team of up to four, then submit it on hackathons.crewbasecollective.com.